如題,vue2打包后某些文件的訪問路徑出錯(cuò)。
查詢了一些靠譜的資料,實(shí)際操作后,原來訪問不到的文件(一部分靜態(tài)資源和一個(gè)打包后的xxxxxx.js)能訪問到了,但另外一些(比如另一部分靜態(tài)資源和打包后的yyyyyy.js)卻訪問不到了。
就以上問題,我猜測可能是我的靜態(tài)資源的使用方式有問題,
于是我想請教一下,assets里的資源和static里的資源分別是什么情況下使用的?
如果不解決這個(gè)問題,我部署項(xiàng)目時(shí)就必須把static文件拷貝一份放到項(xiàng)目外面,以滿足某些異常的js文件或者靜態(tài)資源的訪問需求。
求教……
牢記:
assets里的資源都是要經(jīng)過打包壓縮處理放入到dist文件夾下
static里的文件都是直接copy到dist文件夾下,不會(huì)經(jīng)過打包壓縮。
沒執(zhí)行壓縮前static文件的引用路徑和執(zhí)行壓縮后的路徑是一樣(在你沒亂改配置文件的情況下)
webpack.base.conf.js
'use strict'
const path = require('path')
const utils = require('./utils')
const config = require('../config')
const vueLoaderConfig = require('./vue-loader.conf')
function resolve (dir) {
return path.join(__dirname, '..', dir)
}
// const createLintingRule = () => ({
// test: /\.(js|vue)$/,
// loader: 'eslint-loader',
// enforce: 'pre',
// include: [resolve('src'), resolve('test')],
// options: {
// formatter: require('eslint-friendly-formatter'),
// emitWarning: !config.dev.showEslintErrorsInOverlay
// }
// })
module.exports = {
context: path.resolve(__dirname, '../'),
entry: {
app: './src/main.js'
},
output: {
// webpack輸出的目標(biāo)文件夾路徑(例如:/dist)
path: config.build.assetsRoot,
// webpack輸出bundle文件命名格式,基于文件的md5生成Hash名稱的script來防止緩存
filename: '[name].js',
// webpack編譯輸出的發(fā)布路徑(判斷是正式環(huán)境或者開發(fā)環(huán)境等)
publicPath: process.env.NODE_ENV === 'production'
? config.build.assetsPublicPath
: config.dev.assetsPublicPath
},
resolve: {
// 自動(dòng)解析確定的拓展名,使導(dǎo)入模塊時(shí)不帶拓展名
extensions: ['.js', '.vue', '.json'],
alias: {
'vue$': 'vue/dist/vue.esm.js',
'@': resolve('src'),
}
},
module: {
rules: [
// ...(config.dev.useEslint ? [createLintingRule()] : []),
{
test: /\.vue$/,
loader: 'vue-loader',
options: vueLoaderConfig
},
{
test: /\.js$/,
loader: 'babel-loader',
include: [resolve('src'), resolve('test'), resolve('node_modules/webpack-dev-server/client')]
},
{
test: /\.(png|jpe?g|gif|svg)(\?.*)?$/,
loader: 'url-loader',
// query是對loader做額外的選項(xiàng)配置,關(guān)于query 僅由于兼容性原因而存在。請使用 options 代替。
options: {
limit: 10000,//圖片小于10000字節(jié)時(shí)以base64的方式引用
name: utils.assetsPath('img/[name].[hash:7].[ext]') //文件名為name.7位hash值.拓展名
}
},
{
test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/,
loader: 'url-loader',
options: {
limit: 10000,
name: utils.assetsPath('media/[name].[hash:7].[ext]')
}
},
{
test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/,
loader: 'url-loader',
options: {
limit: 10000,
name: utils.assetsPath('fonts/[name].[hash:7].[ext]')
}
},
{
test: /\.less$/,
loader: 'style-loader!css-loader!postcss-loader!less-loader'
},
{
test: /\.pug$/,
loader: 'pug'
}
]
},
node: {
// prevent webpack from injecting useless setImmediate polyfill because Vue
// source contains it (although only uses it if it's native).
setImmediate: false,
// prevent webpack from injecting mocks to Node native modules
// that does not make sense for the client
dgram: 'empty',
fs: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty'
}
}
webpack.dev.conf.js
'use strict'
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const path = require('path')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const FriendlyErrorsPlugin = require('friendly-errors-webpack-plugin')
const portfinder = require('portfinder')
const HOST = process.env.HOST
const PORT = process.env.PORT && Number(process.env.PORT)
const devWebpackConfig = merge(baseWebpackConfig, {
module: {
//通過傳入一些配置來獲取rules配置,此處傳入了sourceMap: false,表示不生成sourceMap
rules: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap, usePostCSS: true })
},
// cheap-module-eval-source-map is faster for development
devtool: config.dev.devtool,
// these devServer options should be customized in /config/index.js
devServer: {
clientLogLevel: 'warning',
historyApiFallback: {
rewrites: [
{ from: /.*/, to: path.posix.join(config.dev.assetsPublicPath, 'index.html') },
],
},
hot: true,
contentBase: false, // since we use CopyWebpackPlugin.
compress: true,
host: HOST || config.dev.host,
port: PORT || config.dev.port,
open: config.dev.autoOpenBrowser,
overlay: config.dev.errorOverlay
? { warnings: false, errors: true }
: false,
publicPath: config.dev.assetsPublicPath,
proxy: config.dev.proxyTable,
quiet: true, // necessary for FriendlyErrorsPlugin
watchOptions: {
poll: config.dev.poll,
}
},
plugins: [
new webpack.DefinePlugin({
'process.env': require('../config/dev.env') //當(dāng)前環(huán)境為開發(fā)環(huán)境
}),
new webpack.HotModuleReplacementPlugin(),
new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update.
new webpack.NoEmitOnErrorsPlugin(),
// https://github.com/ampedandwired/html-webpack-plugin
new HtmlWebpackPlugin({
filename: 'index.html',
template: 'index.html',
inject: true
}),
// copy custom static assets
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.dev.assetsSubDirectory,
ignore: ['.*']
}
])
]
})
module.exports = new Promise((resolve, reject) => {
portfinder.basePort = process.env.PORT || config.dev.port
portfinder.getPort((err, port) => {
if (err) {
reject(err)
} else {
// publish the new Port, necessary for e2e tests
process.env.PORT = port
// add port to devServer config
devWebpackConfig.devServer.port = port
// Add FriendlyErrorsPlugin
devWebpackConfig.plugins.push(new FriendlyErrorsPlugin({
compilationSuccessInfo: {
messages: [`Your application is running here: http://${devWebpackConfig.devServer.host}:${port}`],
},
onErrors: config.dev.notifyOnErrors
? utils.createNotifierCallback()
: undefined
}))
resolve(devWebpackConfig)
}
})
})
webpack.prod.conf.js
'use strict'
const path = require('path')
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin')
const ExtractTextPlugin = require('extract-text-webpack-plugin')
const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
const UglifyJsPlugin = require('uglifyjs-webpack-plugin')
// 圖片壓縮插件
const ImageminPlugin = require('imagemin-webpack-plugin').default
const env = process.env.NODE_ENV === 'testing'
? require('../config/test.env')
: require('../config/prod.env')
const webpackConfig = merge(baseWebpackConfig, {
// module的處理,主要是針對css的處理
module: {
rules: utils.styleLoaders({
sourceMap: config.build.productionSourceMap,
extract: true,
usePostCSS: true
})
},
devtool: config.build.productionSourceMap ? config.build.devtool : false,
output: {
//導(dǎo)出文件目錄
path: config.build.assetsRoot,
//導(dǎo)出的文件名
filename: utils.assetsPath('js/[name].[chunkhash].js'),
//非入口文件的文件名,而又需要被打包出來的文件命名配置,如按需加載的模塊
chunkFilename: utils.assetsPath('js/[id].[chunkhash].js')
},
plugins: [
// http://vuejs.github.io/vue-loader/en/workflow/production.html
new webpack.DefinePlugin({
'process.env': env
}),
new UglifyJsPlugin({
uglifyOptions: {
compress: {
warnings: false,
//使用UglifyJsPlugin 插件來壓縮代碼和移除console。
// drop_console: true,
// pure_funcs: ['console.log']
}
},
sourceMap: config.build.productionSourceMap,
parallel: true
}),
// extract css into its own file
new ExtractTextPlugin({
filename: utils.assetsPath('css/[name].[contenthash].css'),
// Setting the following option to `false` will not extract CSS from codesplit chunks.
// Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack.
// It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`,
// increasing file size: https://github.com/vuejs-templates/webpack/issues/1110
allChunks: true,
}),
// Compress extracted CSS. We are using this plugin so that possible
// duplicated CSS from different components can be deduped.
//壓縮提取出的css,并解決ExtractTextPlugin分離出的js重復(fù)問題(多個(gè)文件引入同一css文件)
new OptimizeCSSPlugin({
cssProcessorOptions: config.build.productionSourceMap
? { safe: true, map: { inline: false } }
: { safe: true }
}),
// generate dist index.html with correct asset hash for caching.
// you can customize output by editing /index.html
// see https://github.com/ampedandwired/html-webpack-plugin
//生成html的插件,引入css文件和js文件
new HtmlWebpackPlugin({
filename: process.env.NODE_ENV === 'testing'
? 'index.html'
: config.build.index,
template: 'index.html',
inject: true,
minify: {
removeComments: true,
collapseWhitespace: true,
removeAttributeQuotes: true
// more options:
// https://github.com/kangax/html-minifier#options-quick-reference
},
// necessary to consistently work with multiple chunks via CommonsChunkPlugin
chunksSortMode: 'dependency'
}),
// keep module.id stable when vendor modules does not change
new webpack.HashedModuleIdsPlugin(),
// enable scope hoisting
new webpack.optimize.ModuleConcatenationPlugin(),
// split vendor js into its own file
new webpack.optimize.CommonsChunkPlugin({
name: 'vendor',
minChunks (module) {
// any required modules inside node_modules are extracted to vendor
return (
module.resource &&
/\.js$/.test(module.resource) &&
module.resource.indexOf(
path.join(__dirname, '../node_modules')
) === 0
)
}
}),
// extract webpack runtime and module manifest to its own file in order to
// prevent vendor hash from being updated whenever app bundle is updated
new webpack.optimize.CommonsChunkPlugin({
name: 'manifest',
minChunks: Infinity
}),
// This instance extracts shared chunks from code splitted chunks and bundles them
// in a separate chunk, similar to the vendor chunk
// see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
new webpack.optimize.CommonsChunkPlugin({
name: 'app',
async: 'vendor-async',
children: true,
minChunks: 3
}),
// copy custom static assets
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.build.assetsSubDirectory,
ignore: ['.*']
}
]),
// Make sure that the plugin is after any plugins that add images
new ImageminPlugin({
disable: process.env.NODE_ENV !== 'production', // Disable during development
pngquant: {
quality: '95-100'
}
})
]
})
if (config.build.productionGzip) {
// 引入壓縮文件的組件,該插件會(huì)對生成的文件進(jìn)行壓縮,生成一個(gè).gz文件
const CompressionWebpackPlugin = require('compression-webpack-plugin')
webpackConfig.plugins.push(
new CompressionWebpackPlugin({
asset: '[path].gz[query]',
algorithm: 'gzip',
test: new RegExp(
'\\.(' +
config.build.productionGzipExtensions.join('|') +
')$'
),
threshold: 10240, // 資源文件大于10240B=10kB時(shí)會(huì)被壓縮
minRatio: 0.8 // 最小壓縮比達(dá)到0.8時(shí)才會(huì)被壓縮
})
)
}
if (config.build.bundleAnalyzerReport) {
const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
webpackConfig.plugins.push(new BundleAnalyzerPlugin())
}
module.exports = webpackConfig
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